Always on the lookout for open artwork, here’s a nice set of space sprites that I will be using for my column in Raspberry Pi Geek Magazine.
Download: space_sprites_gamedevtuts. Includes .psd source files.
Attribution: These sprites were designed by Jacob Zinman-Jeanes (http://jeanes.co) for Gamedevtuts+ (http://gamedev.tutsplus.com/articles/news/enjoy-these-totally-free-space-based-shoot-em-up-sprites/). They’re licensed under the CC BY 3.0 license: http://creativecommons.org/licenses/by/3.0/.
As part of the Computer Science Education week, you can celebrate with an hour of code using Scratch.
From the Harvard Graduate School of Education:
The Hour of Code is a one-hour, hands-on introduction to computer science. It is part of Computer Science Education Week, which is taking place December 9th to 15th. But your Hour of Code can happen before, during, or after CSEd Week — and you can easily tailor the activity to fit any time frame.
A script showing some gpio pin programming using Scratch on the Pi.
In my article for the Raspberry Pi Handbook, I walk through the steps necessary to make Scratch aware of the GPIO (general purpose input/output) pins and create a proof of concept program and circuit.
Scratch by itself is a great tool to teach program development and design. However, sometimes we want to teach our kids more, such as basic circuit design. Using Scratch and Raspberry Pi, we can create applications that have tangible components, such as LEDs. Or we can create external circuits to control sprites in Scratch, such as using a switch to start and stop a sprite.
The full article can be found in the Raspberry Pi Handbook.